Embedding three.js in WordPress

Now, Wordpress isn’t exactly the Cadillac of Content Management Systems. And as 3D frameworks for web browsers go, three.js is about as humble as you can get. If I was looking for a powerful elegant solution, perhaps I wouldn’t even be using Wordpress, or three.js, to begin with.

WordPress is a really simple way to publish stuff to the web. And three.js is a really simple way to animate 3D stuff for the web. But unlike plunking an image or a YouTube video onto your page in WordPress, embedding something you’ve whipped up in three.js in WordPress isn’t quite a no-brainer. Continue reading “Embedding three.js in WordPress”

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Plasticine, Lego, Minecraft, and the 3D Web

Most people have modeled stuff with clay, play-doh, Femo, or plasticine. Lots of people have used Lego to make 3D things. But very few of us have created 3D content using digital tools, much less deployed it on the web for others to enjoy.

Everyone alive today is intimately familiar with creating 2D content. We’ve all written on a piece of paper – and most of us have used a word processor to make our content easier to produce and publish. We’ve all drawn a picture on a piece of paper – and most of us have taken photographs to capture much more visual information in the blink of an eye. Continue reading “Plasticine, Lego, Minecraft, and the 3D Web”

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Thinking in 3D

In a 3D space – you can go anywhere. Up, down, left, right, around the corner – you can find yourself looking at something you looked at from another angle, and see it entirely differently – that’s something you do not experience with a 2D interface.

This is my 3rd post on 3dspace.com. I was playing around with three.js today, and I couldn’t help but notice how once I was thinking about 3D stuff, I was “thinking” in a totally different way than I do in almost anything else I do. I was thinking in 3D. Continue reading “Thinking in 3D”

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