Refused to create native OpenGL context because of blacklisting???

So, as one who just wants to get back to making stuff, having just learned that my browser, perhaps quite rightly, doesn’t entirely trust my graphics card not to spring a memory leak, what was I to do?

One day, my browser¬†stopped showing me the experiments I had been working on. When I opened the browser console, I was treated to this message:¬†“Refused to create native OpenGL context because of blacklisting.

Blacklisting? That seems awful nasty. Continue reading “Refused to create native OpenGL context because of blacklisting???”

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