Minecraft is not the web. It does, however, embody many features that resemble the web – users can interact with content, or with other users, by connecting to a server (a Minecraft server, rather than a web server) with a program (Minecraft, rather than a web browser). And it is 100% 3D. While Minecraft itself may never be a web thing, it may well prove to be an important component of the primordial ooze from which the 3D web will arise. And all those kids making and enjoying 3D content in Minecraft today, will be the web surfers of tomorrow.
What is the difference between a virtual world, and virtual reality?
A virtual world is a fake place you can visit. Virtual reality is an immersive way of experiencing virtual worlds.
The difference between virtual worlds vs virtual reality is kind of like the difference between a web page and colour monitors. A virtual world, like a web page, is a container of content. A VR headset, like a colour monitor, is a way of looking at content.
I’ve learned that chatting with my daughters’ friends is a great way to glean insights into what people think about virtual reality. Because they actually do think about virtual reality.
One of my daughter’s friends, who is in grade 6, introduced himself to me yesterday. He was a very polite, well-spoken young man. We got to talking about Minecraft. Pocket edition, Realms, Minecraft summer camps, and I turned the conversation over to virtual reality. Continue reading “Virtual Vertigo”
I need a logo for this site, and any big enterprise that may arise from it.
I think it behooves me to have a really 3-dimensional logo. It seems trendy these days to have a logo that is some sort of stylized cube with its vertices painted flat, as though for printing. I think I want something really, really 3D.
Not long ago, I set up a Minecraft Realm for my kids, their friends, and myself to putter around in. Fun for them – fun and educational for me. And it was here that I really started to get an appreciation for the crossover between peoples’ real-world behaviour, and their virtual world behaviour.
It is known that there are parallels between how people behave in a virtual world, and how they behave in the real world. It’s been many years since I first heard of big retailers testing out floor plans and display units by setting them up in a virtual world, and analyzing peoples’ virtual world behavior to glean insights into what would be effective in the real world. I’ve heard of many other examples since. Continue reading “Virtual World Behavior”
In a lot of ways, setting up a Minecraft Realm is easier than setting up a website. When you sign up for a website, you have to find a company, get in touch with the company, make payment, get login information, access your server, stuff like that. With Minecraft, it’s a complete and utter no-brainer. The Minecraft program overtly drags you through the entire process.
Minecraft Realms are so easy it’d make your head spin, and so useful and fun that if you’re even remotely considering it – it’s worth the bother.
If you have the Minecraft skin template file and an image manipulation program, you’re ready to start learning. The first thing that is not obvious is what is going on in that template file.
In the previous post, we learned what is involved with making your own “skin” for Minecraft. Every step is pretty simple and self-explanatory – except for the part about editing the Minecraft skin template.
“Your skin is the look of your Minecraft character. This is how you are presented to other players that you meet in the game.” – Mojang website.
I’ve recently been recruited by my daughters to set up a Minecraft Realm, where they can hang out with eachother and their friends. This seems like a fun prospect, but as I face the moment of meeting my daughter in a virtual space, I really don’t want to just stand there looking like one of the two default characters. I want to know how to make a Minecraft skin. Continue reading “How to make a Minecraft Skin”
Most people have modeled stuff with clay, play-doh, Femo, or plasticine. Lots of people have used Lego to make 3D things. But very few of us have created 3D content using digital tools, much less deployed it on the web for others to enjoy.
Everyone alive today is intimately familiar with creating 2D content. We’ve all written on a piece of paper – and most of us have used a word processor to make our content easier to produce and publish. We’ve all drawn a picture on a piece of paper – and most of us have taken photographs to capture much more visual information in the blink of an eye. Continue reading “Plasticine, Lego, Minecraft, and the 3D Web”
In some ways, Minecraft is an early merger between video games and content. Rather than viewing a flat page, like you would with the flat web, you move around inside a virtual environment. And rather than interacting with just the stuff the game developers (or modifiers) put in the virtual environment, as you would with a video game, the creation and sharing of content is one of the key raisons-d’etre of Minecraft.
For this, the second post on my new 3dspace.com site, I’d like to look at a 3D technology that doesn’t really have anything to do with the web – Minecraft.