Beloola – Social VR

Beloola is social virtual reality on the open web.

Screencap of my first visit to Beloola, a social virtual reality website.
(I’m the girl in the leather jacket)

I kid you not. I saw it. I tried it. WebVR, no plugins. It works. Today, March 7, 2016.

They’ve got everything you’d need to have a social experience in a virtual world. Avatars with moving parts. Pick your clothes and appearance. A bunch of gestures you can control. Many different worlds. Freedom of mobility. And a chat window. Continue reading “Beloola – Social VR”

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VR in Therapy, Therapy in VR

Virtual reality has obvious applications in the field of entertainment, particularly for gaming. But there are other areas in which the ability to create an immersive visual reality, without any of the dangers associated with its real-world equivalent, can be beneficial. One interesting example is the use of VR in therapy. Continue reading “VR in Therapy, Therapy in VR”

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Direct-to-retina imaging – VR in the real world?

Could glasses, that exist today and project images of actual reality directly onto the retina, eventually evolve into a vehicle for allowing VR to be experienced without shutting out the outside world?

New glasses project images directly onto retina with a mini-laser

I for one have wondered what will be the future of VR goggles. It seems clear (pardon the pun) that until we can free our heads from the giant headsets that have to block out the real world, so that we can see the virtual world, we won’t be able to blur the lines between real reality, and virtual reality, to any great degree. Continue reading “Direct-to-retina imaging – VR in the real world?”

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Passive VR – what is “passive virtual reality”?

Today, I stumbled on the term “passive VR” in an article I was reading about VR headsets at different price points.

http://www.cbc.ca/news/technology/virtual-reality-1.3455804

(That’s a pretty good article about the broad range of VR headsets available in early 2016)

Google Cardboard - Passive VR on the cheap.
Google Cardboard – Passive VR on the cheap.

The article was talking about Google Cardboard, which is essentially a cardboard phone-holder and lens-holder that a specific app can use to give the simplest virtual reality experience. Continue reading “Passive VR – what is “passive virtual reality”?”

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A Logo Made in Minecraft

I need a logo for this site, and any big enterprise that may arise from it.

I think it behooves me to have a really 3-dimensional logo. It seems trendy these days to have a logo that is some sort of stylized cube with its vertices painted flat, as though for printing. I think I want something really, really 3D.

a rough draft of a logo for 3dspace, designed and rendered in Minecraft

So I had this idea pop into my head – it’s a bit like the trendy cubish ones, but it is, indeed, really really 3D: Continue reading “A Logo Made in Minecraft”

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The Fifth Industrial Revolution

We hear a lot these days about the “Fourth Industrial Revolution”. There are people who refuse to acknowledge such a thing – there was one industrial revolution, and that’s all there is to it. If this is you – you may as well skip this post. If you don’t consider the possibility that we are entering the fourth industrial revolution, I’m not interested in convincing you it might be fun to consider what the nature of the fifth industrial revolution will be. Continue reading “The Fifth Industrial Revolution”

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Minecraft Realms and how to set them up.

In a lot of ways, setting up a Minecraft Realm is easier than setting up a website. When you sign up for a website, you have to find a company, get in touch with the company, make payment, get login information, access your server, stuff like that. With Minecraft, it’s a complete and utter no-brainer. The Minecraft program overtly drags you through the entire process.

Minecraft Realms are so easy it’d make your head spin, and so useful and fun that if you’re even remotely considering it – it’s worth the bother.

As this site is about the 3D web, and as Minecraft isn’t a web thing, I often draw parallels between the two. In this post, I’m gonna begin by rattling off any number of similarities between Minecraft and the Web. Continue reading “Minecraft Realms and how to set them up.”

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Thinking in 3D

In a 3D space – you can go anywhere. Up, down, left, right, around the corner – you can find yourself looking at something you looked at from another angle, and see it entirely differently – that’s something you do not experience with a 2D interface.

This is my 3rd post on 3dspace.com. I was playing around with three.js today, and I couldn’t help but notice how once I was thinking about 3D stuff, I was “thinking” in a totally different way than I do in almost anything else I do. I was thinking in 3D. Continue reading “Thinking in 3D”

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