A lot has been made of the role of VR in the art of storytelling. Even more has been made of the role of storytelling in the fledgling art of VR. At first, I was fascinated by the idea. But the more I thought about it – the more I read about it – the more I started to wonder how many “interactive” concepts could be added to an idea that is 7/12 “telling”, without the very idea of “storytelling” bursting at the seams. The dead-end implications of “telling” anything to users with the capacity for full interaction weighed on me. So I came up with the term storysharing.
Today I learned of the death of Ray Tomlinson, the father of email.
As one who is fascinated by the idea of “multiple industrial revolutions”, I couldn’t help but draw some parallels between email and the telephone – the iconic telecommunications tools of the second (electrical) and third (digital) industrial revolutions. (I have written posts on the fourth and fifth on this blog)
Many of us are familiar with Alexander Graham Bell and this tale: Continue reading “Telecommunications, Industrial Revolutions, and Ray Tomlinson”
I saw an item in the news today about Google contemplating using augmented reality (AR) to turn old-school paper books into dynamic pop-up books.
This is a fascinating idea. Physical media are part of the real world. If you can augment reality, you can also augment physical media. This would give you augmented physical media. Continue reading “Augmented Reality, Pop-up Books and Gardening”
Could glasses, that exist today and project images of actual reality directly onto the retina, eventually evolve into a vehicle for allowing VR to be experienced without shutting out the outside world?
I for one have wondered what will be the future of VR goggles. It seems clear (pardon the pun) that until we can free our heads from the giant headsets that have to block out the real world, so that we can see the virtual world, we won’t be able to blur the lines between real reality, and virtual reality, to any great degree. Continue reading “Direct-to-retina imaging – VR in the real world?”
VRmageddon – Pronounced “Vee Armageddon“.
The term popped into my head as I was reading about VR headsets and the 3D content paradox:
“It’s hard, […] to convince people to buy a VR headset if there’s nothing to watch or play on it. And it’s hard to convince developers and producers to make content for a device that nobody owns yet.
“It’s a bit of a chicken-and-egg problem as far as content goes.” Continue reading “VRmageddon”
We hear a lot these days about the “Fourth Industrial Revolution”. There are people who refuse to acknowledge such a thing – there was one industrial revolution, and that’s all there is to it. If this is you – you may as well skip this post. If you don’t consider the possibility that we are entering the fourth industrial revolution, I’m not interested in convincing you it might be fun to consider what the nature of the fifth industrial revolution will be. Continue reading “The Fifth Industrial Revolution”
The digitization of information is pretty much fait accompli. Now, the virtualization of reality is beginning. Like the industrial revolution before this one – this is going to be a lot of fun.
During the Third Industrial Revolution, information became digitized. This meant information could be transmitted, copied, and was completely independent of whatever media it was stored on at the moment. The implications have been staggering.
One of the implications is that when we became good enough at working with digitized information, we became capable of virtualizing actual things.
( For more background, see this entry on Continue reading “Virtualization and the Fourth Industrial Revolution”
When I set up this site recently, I didn’t imagine that I’d be posting anything like a David Bowie video here.
David Bowie passed away yesterday. And my Facebook has been chock-a-block with tributes, memes, a hundred music videos, and this interview.
In this video, Mr. Bowie speaks with great insight and eloquence on the subject of the Internet. And how the internet “will” radically alter Continue reading “Artist, Content, Audience, the Internet – and David Bowie”